Agentic OS.
Multi-agent systems that don't drift.

When a single agent isn't enough. When three is already too many. Multi-agent orchestration. Sub-agent design. Inter-agent state. Concurrent-execution evals. A real answer to "what breaks past five concurrent agents?" Built from a year of bench work.

Not bookable yet ← Back to all services

▍ IN DEVELOPMENT · COMING SOON

Agentic OS isn't bookable yet. Productizing internal R&D into client engagements through Q3 2026.

Below is what the service will cover when it opens. If you're already running multi-agent systems and breaking interesting things, I want to hear what you're building. Drop me a note →

01

Multi-agent builds

An agent system that handles multi-step work end-to-end: planning, execution, review, hand-off. Specialized agents instead of one giant prompt. Built on Claude + MCP, deployed on the infrastructure you already pay for.

  • Agents with defined roles (planner, worker, reviewer) that hand work to each other safely
  • Shared memory between agents so context isn't re-paid on every call
  • Hard spend ceilings per task and per user so cost can't run away
  • Production observability, you can see what each agent did, why, and what it cost
02

Orchestration audit

You shipped an agent system. It mostly works. Sometimes it loops. Sometimes it spends 10x what it should. This audit finds the orchestration bug before your next customer demo or board update.

  • A full walkthrough of which agent calls what, when, and what could go wrong
  • Failure mode catalogue pulled from your real production logs, not theory
  • Specific recommendations for cost ceilings, retry logic, and fallback paths
  • A written 30-day plan to fix the top issues, ranked by impact
03

Sub-agent design

When to spawn a sub-agent vs, inline the work vs, defer to a queue. The architectural question most teams get wrong. Token cost, latency, isolation, and reliability trade-offs made explicit instead of decided by vibe.

  • Per-workflow recommendations on where sub-agents help and where they slow you down
  • Patterns for keeping each agent's context isolated so they don't step on each other
  • Decision tree for synchronous vs, asynchronous fan-out, with cost math
  • The "do not fan out" rules, when serial is actually faster and cheaper
04

Concurrent-agent evals

Most teams write single-agent test suites. Multi-agent ones expose race conditions, ordering bugs, and cost regressions that single-agent tests can't see. The harness for answering "does this system still work with 5 of these running at once?"

  • A concurrent-execution test harness that runs your agents in parallel under realistic load
  • Automatic detection of race conditions and ordering violations
  • Cost regression alerts when an agent change pushes per-task spend up
  • Integration into your CI so the suite runs on every PR, not on demand

▍ EARLY-COLLABORATOR LIST · Q3 2026 LAUNCH

Running multi-agent systems at scale?
Talk to me before this opens.

Send what you're building. Token bills, orchestration diagrams, eval failures. The messier the better. First five engagements are design partnerships, not consulting.